Features pulse gun, gravity gun, and throwing wand interactions
Reactive Grip™ Ghostbusters demo Wins Best in Show and Best Unity Demo at SF VR Hackathon.
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Reactive Grip™ Gravity Gun demo – remote object manipulation.
The closest thing us mortals will experience to having “the FORCE.”
The DeanBeat: Months after the Facebook-Oculus deal, virtual reality meetups have become the new rage
I was sweating inside the Oculus Rift virtual reality headset. Clang. Clang. Buzz. I held two virtual lightsabers, à la Star Wars, in my hands, and I had to fight off blaster-bolt attacks from a flying drone. Clang. Buzz. Buzz. Clang.
Virtual Reality’s Next Challenge: The Perfect Controller
As Oculus gets closer to its first consumer Rift model, the pieces are starting to fall into place. With the visual aspects approaching targets thanks to the new Crescent Bay prototype and audio well underway, we wanted to know what the company was planning for an input device. Back at GDC, Oculus founder Palmer Luckey …
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Reactive Grip Wins Best Demo at IEEE VR
New Reactive Grip™ Haptic Controller Debuted at GDC 2014
TACTICAL HAPTICS DEMONSTRATES NEXT GENERATION REACTIVE GRIP™ HAPTIC VIRTUAL REALITY CONTROLLER AT GDC 2014 Reactive Grip™ touch feedback blows rumble away and allows gamers to experience tangible physical resistance through a motion controller interface that’s primed for the next generation of games and VR! Salt Lake City, Utah – March 14, 2014 – Tactical Haptics …
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Reactive Grip™ Booth Location at GDC 2014
Reactive Grip™ Demos at GDC 2014 We’re gearing up for the upcoming 2014 Game Developers Conference (GDC) in San Francisco, CA. See our press release and more details here. Folks from the University of Utah EAE game development program have been nice enough to let us share their booth at GDC. We’ll be giving …
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Game Controller Lets You Feel The Weight Of Virtual Objects
Controller feedback hasn’t changed that much since the days of the Nintendo 64: something happens to your on-screen virtual avatar, and the controller rumbles in your hands to alert you. Although there have been tweaks, this has been the standard mechanism all the way up through the latest generation of consoles, the just-released PlayStation 4 …
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Game Controller Lets You Feel The Weight Of Virtual Objects Reality Check – The Future of Game Control
What does the future have in store for the way we control video games? Cameron Robinson investigates in Reality Check. See coverage of Tactical Haptics at 2:06 of the video