Reactive Grip™ touch feedback blows rumble away and allows gamers to experience tangible physical resistance through a motion controller interface that’s primed for the next generation of games and VR!
Salt Lake City, Utah – March 14, 2014 – Tactical Haptics has refined its unique brand of touch feedback and will be showing off its new motion controllers at the 2014 Developers Conference (GDC) in San Francisco, California. The technology startup originally debuted their Reactive Grip™ haptic controller a year ago at GDC and has since made great strides in improving the product design, ergonomics, and quality of touch feedback, bringing the company one step closer to integrating Reactive Grip touch feedback into your favorite shooters, RPGs, and virtual reality experiences.
To experience this new technology before it is available for sale, visit booth #335 (part of the University of Utah’s booth) in the south expo hall at the 2014 Game Developers Conference in San Francisco, Calif., March 19-21.
The company is currently raising capital to make their haptic game controllers available to developers and VR enthusiasts. To bring the most realistic touch feedback to your games, developers may contact us at email@example.com.
For additional assets, including high resolution images of the Reactive Grip game controllers, please visit: http://tacticalhaptics.com/pressImages/GDC2014/
For more information on Reactive Grip touch feedback, please visit: http://tacticalhaptics.com/media
Official Website: http://tacticalhaptics.com/
About Tactical Haptics
Tactical Haptics was founded by Professor William Provancher in 2013. The objective of this company is to commercialize Reactive Grip touch feedback, which was developed in Dr. Provancher’s University of Utah Laboratory, the Haptics and Embedded Mechatronics Lab. The company’s initial focus is on commercializing the use of Reactive Grip touch feedback in the fields of virtual reality, augmented reality, and video games. Reactive Grip touch feedback creates engaging physical interaction in virtual environments that significantly improves upon the realism of interactions compared to “rumble” vibration feedback. Future applications could include navigation aids for the blind, minimally invasive surgery, and upper limb rehabilitation.
Visit Tactical Haptics in Booth 335 in the South Expo Hall at GDC.