People have been loving the new wireless haptic experience. We’ve put together a quick video of some of the things people are saying about our Reactive Grip™ (shear) feedback and what it brings to the VR gaming experience.
Reactive Grip™ Demos At GDC 2015
Reactive Grip™ Demos at 2015 Game Developers Conference (GDC) in San Francisco, CA Come and try our latest Reactive Grip™ demo, Crystal Defender, in full VR (with DK2) at the 2015 Game Developers Conference in San Francisco, CA (USA) March 4-6, 2015 in Booth #2442 (back/right corner of the Moscone Center, South Hall). We think …
Reactive Grip™ SDK & Software Support
Reactive Grip™ SDK & Software Support We intend to support the use of our Reactive Grip™ Motion Controllers with an SDK for use with Unity 3D and C++. Developers will also be provided with example code for several of our current device demos.