Videos and Podcasts
Following our press release a few weeks back, we were lucky enough to get a visit from Norm Chan from Tested.com.
See the below video for a review of our new cylindrical controllers, SaberGrip™ and 2-handed SaberGrip™ controllers, as well as our Multi-Pose magnet sockets for Quest’s hand controllers, and new sword fighting and fishing experiences.
This year, at the Augmented World Expo, we were honored to get a visit from Norm and Jeremy from Tested.com
See the below video for a comprehensive review of our Reactive Grip™ controllers.
Impressions from VoodooDE at GDC 2019 (Deutsch YouTube version of the video)
Demo reaction interviews from GDC 2019 talking about:
1) What is Reactive Grip shear feedback, what does it feel like, and what does it add to VR experiences.
2) How Multi-Pose magnet sockets on the controllers transform game-play by allowing seamless on-the-fly game peripheral changes.
3) How does the production-ready controller design and demos compare to the prior controller designs.
CEO of Tactical Haptics, William Provancher, demonstrates their latest haptic controllers that not only add new sensations to VR experiences, but they also interact with each other in a brand new way as well. (Link to MTBS site)
Quick Video from GDC 2019: Impressions of Tactical Haptics VR Controller | VoodooDE VR
Quick video from CES 2018: Tactical Haptics VR Controller First Look | Digit.in
Interview by Ben Lang from Road to VR at CES 2018
Interview by āz Balabanian from UploadVR at GDC 2017
VR fan reactions to Reactive Grip™ (shear) feedback from GDC, SV ComicCon, and SVVR 2016
NBC Learn’s Science of Innovation Series profiles our company and haptic feedback technology.
Features pulse gun, gravity gun, and throwing wand interactions
The closest thing us mortals will experience to having “the FORCE.”
“My guest in this episode is William Provancher, Professor of Mechanical Engineering at the University of Utah, and the founder and CEO of Tactical Haptics. We discuss his amazing haptic controllers, how they work, and how they are going to change the way we interact with our VR environments.”
“On today’s episode I talk about Haptic feedback for virtual reality with Professor William Provancher, director of the Haptics and Embedded Mechatronics Laboratory at the University of Utah and founder of Tactical Haptics.”
Will’s Tactical Haptics presentation and Q&A is from 23:53 to 48:22, and some of our demos from the open demo session at the SVVR meetup are also shown at 51:10, 52:10, and demos with Cymatic Bruce are shown at 52:48 to the end.
At GDC 2013, a company called Tactical Haptics showed off a tactile-feedback system, called Reactive Grip, for motion-controlled input devices. The prototype I got to use consisted of a hacked up Razer Hydra built into a 3D printed housing with four sliders that move up and down in your hand as you grip the unit. For certain situations, like swinging a sword or flail, the system creates an impressively convincing sensation that could bring us one step closer to immersive virtual reality…
… When I asked Palmer Luckey what he thought about the system, he told me it was “totally badass…”