People have been loving the new wireless haptic experience. We’ve put together a quick video of some of the things people are saying about our Reactive Grip™ (shear) feedback and what it brings to the VR gaming experience.
Reactive Grip Wins Best Demo at IEEE VR
Reactive Grip™ Booth Location at GDC 2014
Reactive Grip™ Demos at GDC 2014 We’re gearing up for the upcoming 2014 Game Developers Conference (GDC) in San Francisco, CA. See our press release and more details here. Folks from the University of Utah EAE game development program have been nice enough to let us share their booth at GDC. We’ll be giving …
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Kickstarter Update — Wireless Communication Stretch Goal & Reactive Grip Project Ideas for Makers
There’s lots of great news with today’s kickstarter update: We’ve announced a stretch goal for wireless communication as well as shown new ways to use the Reactive Grip controller. An overview of the update is below, but go to the update #5 on Kickstarter for more info. Wireless communications stretch goal for the Reactive Grip …
Contest Winner Announced – Reactive Grip™ Kickstarter goes live 7am Pacific Wednesday 11/6
Contest Winner Announced We’re happy to announce the winner of the below contest, who will receive a free Dev Kit next fall. We thank all those that registered on our website and posting your great ideas for what you’d like to do with your Reactive Grip haptic game controller. And the winner of the is …
Sneak Peek at New Reactive Grip™ Motion Controller
Sneak Peek at New Reactive Grip™ Motion Controller We’ve been working hard this summer and are nearly ready to unveil our new Reactive Grip™ Motion Controller. In preparation for Kickstarter, we’ve taken all the comments we’ve heard while demoing our previous controller at GDC, and other conferences and meetups, and have used this feedback to …
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Reactive Grip™ SDK & Software Support
Reactive Grip™ SDK & Software Support We intend to support the use of our Reactive Grip™ Motion Controllers with an SDK for use with Unity 3D and C++. Developers will also be provided with example code for several of our current device demos.