VR Fan Reactions from GDC, SV ComicCon, & SVVR 2016

May 19, 2016 | Posted in Reactive Grip™ Hardware, Reactive Grip™ Software | By

VR Fan Reactions from GDC, SV ComicCon, & SVVR 2016

May 19, 2016

Thanks to all the folks who came out to try our improved wireless haptic controllers combined with the HTC Vive this winter/spring.

Thus far in 2016, we’ve exhibited at the VRLA Winter Expo, GDC, the Haptics Symposium, USA Science and Engineering Festival, and the Silicon Valley VR Expo (SVVR Expo), and people have been loving the new wireless haptic experience, which greatly benefits from the incredible tracking of the HTC Vive.

 

Below, we’ve put together a quick video of some of the things people are saying about our Reactive Grip (shear) feedback and what it brings to the VR gaming experience.

We had conference attendees take the “Pepsi Challenge” (actually more like the “Haptics Challenge”) by trying our VR demos with our Reactive Grip™ (shear) feedback controller in their right hand and the off-the-shelf HTC Vive controller in their left hand.  You’ll see multiple people refer to the haptic controller in their right hand (our advanced haptic controller) as adding significantly to the VR experience…  =)

 

To keep in touch, you can also sign up for our mailing list at:
http://tacticalhaptics.com/TouchVR/

 

What’s been missing from your VR Experience?

VR fan reactions to Reactive Grip (shear) feedback from GDC, SV ComicCon, and SVVR 2016

 

 

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Old News / Announcements

May 15, 2015 | Posted in Uncategorized | By

Past News / Announcements

October 2016

Oculus Connect 3  (attending, but not exhibiting), San Jose, CA, Oct. 5-7, 2016
Immersive Tech Summit, Bellevue, WA, Oct. 11, 2016
Steam Dev Days  (attending, but not exhibiting), Seattle, WA, Oct. 12-13, 2016

June 2016

Augmented World Expo (AWE) (booth #805), in Santa Clara, CA, USA, June 1-2, 2016
– Sorry, we won’t be attending E3, in LA, CA, June 14-16, 2016

 

April 2016

VR Arcade Conference, Mountain View, CA, May 2, 2016
Haptics Symposium, Philadelphia, PA, April 9-11, 2016 (Research Demo #16)
USA Science and Engineering Festival, Washington DC, April 15-17, 2016 (in NSF’s Booth)
SVVR Conference, San Jose Convention Center, CA, April 27-29, 2016

March 2016

GDC 2016, San Francisco, CA, USA. Mar. 16-18, 2016   Booth #115
    – GDC 2016 Press Release
Silicon Valley Comic Con | March 19, 2016

– NBC Learn’s Science of Innovation Series story on our haptic feedback technology.

nbc_learn_logo

 

 

January 2016

VRLA Winter Expo, Los Angeles Convention Center (Petree Hall), Sat. Jan. 23, LA, CA, USA.

 

 October 2015

– Reactive Grip / HTC Vive integration at VRLaunchpad, Computer History Museum, 1401 N Shoreline Blvd, Mountain View, CA 94043, Oct. 20, 2015. (Road to VR coverage)

ReactiveGrip+Vive (Medium)

 

 

 

 

July 2015

– Upload VR’s VR Demo Day, Computer History Museum, 1401 N Shoreline Blvd, Mountain View, CA 94043, July 13, 2015.

 

May 2015

– Augmented World Expo 2015, Santa Clara Convention Center, Santa Clara, California May 9-10, 2015

– Multi-user Reactive Grip Gravity Gun demo at the 2015 Silicon Valley VR Conference, San Jose, California May   18-19, 2015

 

March 2015

– Reactive Grip Crystal Defender demos at Game Developers Conference (GDC) booth #2442, San Francisco, CA Mar. 4-6, 2015.

– Road to VR story. Hands-on: Tactical Haptics’ Vive Demo is Further Proof that VR Needs More Than Rumble, Oct. 26, 2015.
    (Will’s interview with Ben Lang of Road to VR) [Video] at GDC 2015, Mar 7, 2015.

 

February 2015

– Reactive Grip featured in MIT Technology Review, “Gadgets Are Getting Better at Fooling Your Sense of Touch,” Feb. 20, 2015.

 

October 2014

– Reactive Grip featured in GamesBeat coverage from the SF VR Lab meetup Oct. 7, 2014.

– Reactive Grip featured in Game Informer article on “the perfect controller for VR.

 

April 2014

Reactive Grip received the Best Demo Award at the 2014 IEEE VR Conference in Minneapolis.
2014IEEE_VR-BestDemo-lg

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Reactive Grip™ Demos at GDC 2015

February 23, 2015 | Posted in Reactive Grip™ Hardware, Reactive Grip™ Software | By

Reactive Grip™ Demos at 2015 Game Developers Conference (GDC) in San Francisco, CA

Come and try our latest Reactive Grip™ demo, Crystal Defender,  in full VR (with DK2) at the 2015 Game Developers Conference in San Francisco, CA (USA) March 4-6, 2015 in Booth #2442 (back/right corner of the Moscone Center, South Hall).

We think you’ll agree that Reactive Grip™ is a great solution for input and realistic haptic feedback that goes beyond industry-standard Rumble (vibration) feedback in VR (especially given recent comments about how “input” for VR is so difficult). Drop by if you haven’t tried Reactive Grip and we’ll make a believer out of you.

Defend your crystal by using a variety of touch-enabled game interactions to stop oncoming waves of robots. Reactive Grip™ touch feedback creates a strong physical connection with the game! (Link to Crystal Defender and other Reactive Grip™ videos: http://tacticalhaptics.com/media/).

Company update: Tactical Haptics has been busy improving its device design, SDK, and demos.  We’ve had some funding through government research innovation grants and are working on our business model while in residence at the Stanford-affiliated startup accelerator, StartX.

See updates on our @TacticalHaptics Facebook and Twitter accounts.

Crystal Defender Reactive Grip™ game demo
(Features pulse gun, gravity gun, and throwing wand interactions)

 

 

 

 Our location in the Moscone Center, South Hall, Booth #2442

  GDC2015-TacticalHaptics-Moscone_South-Booth2442        TacticalHaptics-ReactiveGrip-GDC2014-thnail

 

P.S. We also may make it to a few East Coast VR Meetups in late March (DC and Philly).

P.P.S. If you haven’t already seen it, here’s another demo that we hacked together this past fall.  😉

Reactive Grip™ Ghostbusters demo Wins Best in Show and Best Unity Demo at SF VR Hackathon.

 

Updated:  Feb. 23, 2015

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Best Demo at IEEE VR

April 19, 2014 | Posted in Reactive Grip™ Hardware | By

Reactive Grip™ haptic controllers wins Best Demo at 2014 IEEE Virtual Reality Conference

Our Reactive Grip motion controllers received some great recognition at the 2014 IEEE VR Conference in Minneapolis, Minnesota by winning the Best Demo Award! A majority of the ~250 attendees tried our demos and nearly all were very impressed with how well our Reactive Grip controllers work to create the sense of tangible physical interaction. Those that tried our demos included accomplished VR legends as well as Kickstarter backers, some who drove several hours just to try out our controllers. Many thanks to the folks who took the time to try our technology and for your interest and feedback!

See future updates on our @TacticalHaptics Facebook and Twitter accounts.

2014IEEE_VR-BestDemo-lg

 

TacticalHaptics-ReactiveGrip-March2014-web     TacticalHaptics-ReactiveGrip_Controllers-March2014-web

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Reactive Grip™ Demos at GDC 2014

March 10, 2014 | Posted in Reactive Grip™ Hardware | By

Reactive Grip™ Demos at GDC 2014

We’re gearing up for the upcoming 2014 Game Developers Conference (GDC) in San Francisco, CA.
See our press release and more details here.

 

Folks from the University of Utah EAE game development program have been nice enough to let us share their booth at GDC.
We’ll be giving demos of our Reactive Grip haptic motion controllers in the corner of the University of Utah booth (#335) in the back, left side of the south expo hall, right across from the huge IGF Pavilion.

Drop by if you haven’t tried Reactive Grip and we’ll make a believer out of you.

See updates on our @TacticalHaptics Facebook and Twitter accounts.

 

GDC2014-THap_in_Expo-labeled   TacticalHaptics-ReactiveGrip-GDC2014-thnail  TacticalHaptics-ReactiveGrip_Controllers-March2014-web

Also see the official GDC South Hall map:
http://www.gdconf.com/pdf/floorplans/2014/southHall_3-3-14.pdf

 

Updated:  March 14, 2014

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